主要代码事件订阅,发布
##获取事件对象进行操作1
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123using UnityEngine;
using System.Collections;
using System;
using System.Collections.Generic;
public class EventBase{
private List<Action> actions = new List<Action>();
/// <summary>
/// 发布事件
/// </summary>
public void Publish ()
{
if (actions != null) {
foreach (Action action in actions) {
action();
}
}
}
/// <summary>
/// 订阅事件
/// </summary>
/// <param name="t">T.</param>
public void Subscribe (Action t)
{
if (!actions.Contains (t)) {
actions.Add (t);
}
}
/// <summary>
/// 取消事件
/// </summary>
/// <param name="t">T.</param>
public void UnSubscribe (Action t)
{
if (actions.Contains (t)) {
actions.Remove (t);
}
}
public void Clear()
{
actions.Clear ();
}
}
public class EventBase<T>: EventBase{
private List<Action<T>> actions ;
public void Publish (T t)
{
if (actions != null) {
foreach (Action<T> action in actions) {
action(t);
}
}
}
public void Subscribe (Action<T> action)
{
if (actions == null) {
actions = new List<Action<T>>();
}
if (!actions.Contains (action)) {
actions.Add (action);
}
}
public void UnSubscribe (Action<T> action)
{
if (actions == null) {
return;
}
if (actions.Contains (action)) {
actions.Remove (action);
}
}
}
public class EventServer{
private static EventServer instance = new EventServer();
//存放事件对象集合
private Dictionary<Type,EventBase> evenbasci = new Dictionary<Type, EventBase>();
public static EventServer Instance {
get{
return instance;
}
}
/// <summary>
/// 获取事件对象,并对该对象进行订阅和发布
/// </summary>
/// <returns>The event.</returns>
/// <typeparam name="T">The 1st type parameter.</typeparam>
public T GetEvent<T> () where T: EventBase
{
Type eventtype = typeof(T);
if (!evenbasci.ContainsKey (eventtype)) {
//如果事件对象不存在,创建该事件对象
T e = Activator.CreateInstance <T>();
evenbasci.Add (eventtype,e);
}
return (T)evenbasci[eventtype];
}
public void ClearAll ()
{
foreach (EventBase e in evenbasci.Values) {
e.Clear ();
}
evenbasci.Clear ();
}
}
示例事件
1 | using UnityEngine; |
用法
在一定的地方订阅示例事件
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8void Start () {
EventServer.Instance.GetEvent<GuideTutor> ().Subscribe (EventLog);
}
void EventLog()
{
Debug.Log ("时间订阅");
}在需要的地方发布事件
1
EventServer.Instance.GetEvent<GuideTutor> ().Publish ();